UIST: Proceedings of the ACM Symposium on User Interface Software and Technology, Volume 6,Parte 1993Association for Computing Machinery, 1993 |
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... annotate it , then return it to the author who makes the final changes . Annotations are made using conventional marks , typically using a stylus . The intent is to match the flow and mark - up of paper documents observed in the ...
... annotate it , then return it to the author who makes the final changes . Annotations are made using conventional marks , typically using a stylus . The intent is to match the flow and mark - up of paper documents observed in the ...
Página 262
... annotations is unimportant , whereas the locations of the annotations immediately tell us what text the commands have been applied to . For example , in Figure 4 , we immediately notice that the insert and delete annotations have ...
... annotations is unimportant , whereas the locations of the annotations immediately tell us what text the commands have been applied to . For example , in Figure 4 , we immediately notice that the insert and delete annotations have ...
Página 265
... annotation and edit views . There are alternatives , each of which has its own advantages and disadvantages . One View for Each Set of Annotations . This is a good solution for the multiple sets of annotations problem . But it magnifies ...
... annotation and edit views . There are alternatives , each of which has its own advantages and disadvantages . One View for Each Set of Annotations . This is a good solution for the multiple sets of annotations problem . But it magnifies ...
Índice
Applications | 1 |
AnimationVisualization | 35 |
Symposium Program Friday November 5 1993 | 41 |
Direitos de autor | |
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UIST: Proceedings of the ACM Symposium on User ..., Volume 14,Parte 2001 Visualização de excertos - 2001 |
UIST: Proceedings of the ACM Symposium on User ..., Volume 6,Parte 1993 Visualização de excertos - 1993 |
UIST: Proceedings of the ACM Symposium on User ..., Volume 16,Parte 2003 Visualização de excertos - 2003 |
Palavras e frases frequentes
A-shell abstract actions active variables algorithm allows animation server annotations application model architecture aspects audio behavior bitmap Bramble button cartoon CAS/PI changes clusters command Computer constraint network constraint system context copy create defined described developed differential interactors display display-fixed window distributed shared memory document editing EDraw environment evaluated example Figure frame function graph graphical objects graphical user interfaces handle head-mounted display implemented Information Visualizer input interaction techniques interface design layout lens manipulation menu motion blur mouse move navigation node object-oriented operations pacers parameters path performance polygonal position postconditions problem Proc Proceedings query rectangle screen selected shape SIGGRAPH Silicon Graphics skeletal strokes specific speech spreadsheet stretching structure synchronization texture mapping time-compressed speech tion toolkit transition tree update user interface user's values vectors virtual visual widgets window system