UIST: Proceedings of the ACM Symposium on User Interface Software and Technology, Volume 6,Parte 1993Association for Computing Machinery, 1993 |
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... differential approach permits users to control how combinations of aspects evolve over time . Interactions are ... interactors serve as building blocks for interaction techniques . The follow differential interactor is used to tie ...
... differential approach permits users to control how combinations of aspects evolve over time . Interactions are ... interactors serve as building blocks for interaction techniques . The follow differential interactor is used to tie ...
Página 113
... differential interactors are similarly defined to connect to a variety of aspects . Figure 4 : The Tinkertoys application demonstrates Bramble's standard 3D. Differential Interactors Follow Mouse 0 x = x2 y = y2 Endpoint x = ( x1 + x2 ) ...
... differential interactors are similarly defined to connect to a variety of aspects . Figure 4 : The Tinkertoys application demonstrates Bramble's standard 3D. Differential Interactors Follow Mouse 0 x = x2 y = y2 Endpoint x = ( x1 + x2 ) ...
Página 117
... interactor can also control the aspect to which it is connected by creating differential interactors in response to mouse clicks . These sliders permit not only dragging an aspect's value , but also nailing or bounding it . 8. INTERACTION ...
... interactor can also control the aspect to which it is connected by creating differential interactors in response to mouse clicks . These sliders permit not only dragging an aspect's value , but also nailing or bounding it . 8. INTERACTION ...
Índice
Applications | 1 |
AnimationVisualization | 35 |
Symposium Program Friday November 5 1993 | 41 |
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Palavras e frases frequentes
A-shell abstract actions active variables algorithm allows animation server annotations application model architecture aspects audio behavior bitmap Bramble button cartoon CAS/PI changes clusters command Computer constraint network constraint system context copy create defined described developed differential interactors display display-fixed window distributed shared memory document editing EDraw environment evaluated example Figure frame function graph graphical objects graphical user interfaces handle head-mounted display implemented Information Visualizer input interaction techniques interface design layout lens manipulation menu motion blur mouse move navigation node object-oriented operations pacers parameters path performance polygonal position postconditions problem Proc Proceedings query rectangle screen selected shape SIGGRAPH Silicon Graphics skeletal strokes specific speech spreadsheet stretching structure synchronization texture mapping time-compressed speech tion toolkit transition tree update user interface user's values vectors virtual visual widgets window system