UIST: Proceedings of the ACM Symposium on User Interface Software and Technology, Volume 6,Parte 1993Association for Computing Machinery, 1993 |
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... sections : Section 2 : Application Environment - Arctic Ice Section 3 : Review of Existing Query Systems Section 4 : How VIMSYS Addresses the Challenges Section 5 : Frames Links and Trees of Frames Clusters Section 6 : Section 7 ...
... sections : Section 2 : Application Environment - Arctic Ice Section 3 : Review of Existing Query Systems Section 4 : How VIMSYS Addresses the Challenges Section 5 : Frames Links and Trees of Frames Clusters Section 6 : Section 7 ...
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... section will provide several examples that illustrate the animation techniques that can be supported by the Artkit animation abstractions . Section 3 will consider these abstractions from the interface designer's point of view , while ...
... section will provide several examples that illustrate the animation techniques that can be supported by the Artkit animation abstractions . Section 3 will consider these abstractions from the interface designer's point of view , while ...
Página 240
... section describes the programmer's view of Window Real - Object ( WRO ) . 5.1 Data Elements A WRO is a distributed ... Sections 5.2 and 5.4 ) . · · · 5.2 Window Calls The WRO provides a simple procedural interface suitable for GUI ...
... section describes the programmer's view of Window Real - Object ( WRO ) . 5.1 Data Elements A WRO is a distributed ... Sections 5.2 and 5.4 ) . · · · 5.2 Window Calls The WRO provides a simple procedural interface suitable for GUI ...
Índice
Applications | 1 |
AnimationVisualization | 35 |
Symposium Program Friday November 5 1993 | 41 |
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UIST: Proceedings of the ACM Symposium on User ..., Volume 6,Parte 1993 Visualização de excertos - 1993 |
UIST: Proceedings of the ACM Symposium on User ..., Volume 16,Parte 2003 Visualização de excertos - 2003 |
Palavras e frases frequentes
A-shell abstract actions active variables algorithm allows animation server annotations application model architecture aspects audio behavior bitmap Bramble button cartoon CAS/PI changes clusters command Computer constraint network constraint system context copy create defined described developed differential interactors display display-fixed window distributed shared memory document editing EDraw environment evaluated example Figure frame function graph graphical objects graphical user interfaces handle head-mounted display implemented Information Visualizer input interaction techniques interface design layout lens manipulation menu motion blur mouse move navigation node object-oriented operations pacers parameters path performance polygonal position postconditions problem Proc Proceedings query rectangle screen selected shape SIGGRAPH Silicon Graphics skeletal strokes specific speech spreadsheet stretching structure synchronization texture mapping time-compressed speech tion toolkit transition tree update user interface user's values vectors virtual visual widgets window system