UIST: Proceedings of the ACM Symposium on User Interface Software and Technology, Volume 6,Parte 1993Association for Computing Machinery, 1993 |
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... objects maintain the illusion of reality by smoothly easing on and off the screen . Three variations have appeared in the interface for arriving objects : objects fly in from offscreen , objects grow from a point to their full size ...
... objects maintain the illusion of reality by smoothly easing on and off the screen . Three variations have appeared in the interface for arriving objects : objects fly in from offscreen , objects grow from a point to their full size ...
Página 117
... objects in Whisper , providing a flexible communication mechanism with C ++ data structures . The C ++ objects in Bramble keep an associated environment with them . Often , rather than using C ++ fields , objects will store ele- ments ...
... objects in Whisper , providing a flexible communication mechanism with C ++ data structures . The C ++ objects in Bramble keep an associated environment with them . Often , rather than using C ++ fields , objects will store ele- ments ...
Página 240
... Objects Application - Core Processes Window Calls / Abstract Events Multi - user Interface Configuration of the BTRON2 window system 5. WINDOW REAL - OBJECTS This section describes the programmer's view of Window Real - Object ( WRO ) ...
... Objects Application - Core Processes Window Calls / Abstract Events Multi - user Interface Configuration of the BTRON2 window system 5. WINDOW REAL - OBJECTS This section describes the programmer's view of Window Real - Object ( WRO ) ...
Índice
AnimationVisualization | 35 |
Symposium Program Friday November 5 1993 | 41 |
Visualizing Information | 69 |
Direitos de autor | |
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UIST: Proceedings of the ACM Symposium on User ..., Volume 6,Parte 1993 Visualização de excertos - 1993 |
UIST: Proceedings of the ACM Symposium on User ..., Volume 16,Parte 2003 Visualização de excertos - 2003 |
Palavras e frases frequentes
A-shell abstract actions active variables algorithm allows animation server annotations application model architecture aspects audio behavior bitmap Bramble button cartoon CAS/PI changes clusters command Computer constraint network constraint system context copy create defined described developed differential interactors display display-fixed window distributed shared memory document editing editor EDraw environment evaluated example Figure frame function graph graphical objects graphical user interfaces handle head-mounted display implemented Information Visualizer input interaction techniques interface design layout lens manipulation menu motion blur mouse move navigation node object-oriented operations pacers parameters path performance polygonal position postconditions problem Proc Proceedings query rectangle screen selected shape SIGGRAPH Silicon Graphics skeletal strokes specific speech spreadsheet stretching structure synchronization texture mapping time-compressed speech tion toolkit transition tree update user interface user's values vectors virtual visual widgets window system