UIST: Proceedings of the ACM Symposium on User Interface Software and Technology, Volume 16,Parte 2003Association for Computing Machinery, 2003 |
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... evaluation returns the array to GADGET with an indication that the toolkit should maximize the value of the smallest entry in the array . This will push the characters apart . With these evaluations complete , the programmer next ...
... evaluation returns the array to GADGET with an indication that the toolkit should maximize the value of the smallest entry in the array . This will push the characters apart . With these evaluations complete , the programmer next ...
Página 128
... evaluation is indifferent , and a 1 indicates the evaluation has a strong preference for the post solution . To choose between a prior and post result , these values between -1 and 1 are multiplied by the weight associated with each ...
... evaluation is indifferent , and a 1 indicates the evaluation has a strong preference for the post solution . To choose between a prior and post result , these values between -1 and 1 are multiplied by the weight associated with each ...
Página 132
... evaluation pulls together the roads from a missing intersection . Because these evaluations can conflict , a third evaluation identifies missing intersections contained in the loop created by a false intersection . This third evaluation ...
... evaluation pulls together the roads from a missing intersection . Because these evaluations can conflict , a third evaluation identifies missing intersections contained in the loop created by a false intersection . This third evaluation ...
Índice
Rhythm Modeling Visualizations and Applications | 11 |
using collaborative public and desktop timelines | 21 |
Audio and Paper | 31 |
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accelerometer ACM CHI Conference ACM Press activity algorithm allows annotations Anoto application brickget browsing bumping button character collaborative Computing Systems copies create cursor desktop detection devices dialog box document Dynamo EdgeWrite evaluation example explored face detection Factors in Computing fast-forwarding feedback Figure finger frame function GADGET gesture recognition Graphics haptic Human Factors Human-Computer Interaction implementation input interaction techniques key frames keypad KSPC large displays layout lazy evaluation manipulation Microsoft Research mode mouse multiple MultiTap navigation objects optimization PADD palette parameters participants pie menu problem Proc remote saliency scene-graph sections segment selection sensor server sharing Software and Technology space surface synchronous gestures tablet Tablet PC tactile TalkBack task text entry thumbnails tilt TiltText tool toolkit tracking menu UIST User Interface Software user's visual wand widget window workspace